Select Edition

Northern Northern
Southern Southern
Global Global
NZ NZ

England player ratings vs Ireland - Autumn Nations Cup

By Alex Shaw
Maro Itoje and Ollie Lawrence look on as England impose their physicality on Ireland. (Getty Images)

After comfortably dispatching Georgia in their Autumn Nations Cup opener, England recorded their second victory over Ireland in the calendar year with an 18-7 win at Twickenham on Saturday afternoon.

ADVERTISEMENT

It was a victory built on remarkable physicality, energy and speed in defence, and was as smothering a performance as you’ll have seen this side of the Rugby World Cup final win by the Springboks.

We have run the rule over the England players below.

Video Spacer

Tom Curry on back-row battle vs Ireland | England Press Conference | AutumnNationsCup

Video Spacer

Tom Curry on back-row battle vs Ireland | England Press Conference | AutumnNationsCup

Elliot Daly6
One of the quieter players on the day for England. That said, he did nothing wrong and looked calm and composed throughout.

Jonathan Joseph7
Some solid carries and good defensive reads from Joseph and despite being a centre by trade, Ireland failed to test him out in the air or positionally with their kicking game.

Ollie Lawrence7
Lawrence’s confidence is growing at this level and he showed up well defensively against Ireland, as well as looking for the ball in attack more readily than he did against Georgia.

Henry Slade6
Not the most impact Slade has ever had on an English performance but there were one or two passes which cut out multiple Irish defenders and he shirked no responsibilities in defence.

ADVERTISEMENT

Jonny May8
An exceptional outing for May, who crossed for two tries in the first half. His first was from a cross-field kick, the second from a length-of-the-field counter-attack. He was also effective in the aerial contest and with his smothering defence.

Owen Farrell7
A well-managed game from Farrell, whose tactical kicking kept England playing in areas of the pitch they were comfortable with. His line-speed in defence was also key to England’s victory, as he helped shut down a number of Irish attacks before they began.

Ben Youngs7
A lively performance from Youngs, who displayed plenty of the tempo and energy that his critics will often lambast him for lacking. Not spectacular but barely put a foot wrong in a strong team showing.

Mako Vunipola7
Vunipola helped England to a set-piece advantage of Ireland and was frequently on hand to meet Ireland’s power carriers close to the ruck, denying them any easy metres. A second half tackle that forced Bundee Aki back metres encapsulated his power and technique.

ADVERTISEMENT

Jamie George7
Not quit the 100% accuracy at the lineout that George regularly turns in but with just one of his 12 throws off target, the set-piece was a strong foundation for England. He also popped up some good handling and carries in the loose.

Kyle Sinckler8
Sinckler put the heat on Cian Healy early at the scrum and was able to get himself into the game in the loose more frequently than he did against Georgia. Continued to impact the game positively deep into the second half.

Maro Itoje8
A typical infuriating performance from Itoje for the opposition, as he disrupted Ireland’s lineout and harassed their kickers for the entire game. He was also England’s favoured target at the lineout and gave his side a solid source of set-piece ball. Dominated the kick chase.

Joe Launchbury8
Launchbury was at his physical best on Saturday, repeatedly repelling Irish ball-carriers on or before the gain-line. He was a reliable lineout target for George, consistently disrupted the Irish throw and was even able to make an impact multiple times on the kick chase.

Tom Curry7
Trademark physicality and work rate in defence and at the contact area from Curry, who nullified much of the jackaling threat in the Irish side.

Sam Underhill8
The openside’s line speed in defence and accuracy and power in the chop consistently denied Ireland front-foot ball. He’s one-on-one tackle following Keith Earls’ break was almost certainly a try-saver, as it led to a turnover from Billy Vunipola.

Billy Vunipola8
Exactly the kind of influential performance Vunipola needed to dispel the doubters. His work as a ball-carrier, kick receiver and dominating defensively on the gain-line was thoroughly impressive.

Replacements
Tom Dunnn/a
Came on too late to have an impact.

Ellis Genge6
The loosehead offer a strong carrying option on 1st phase ball and helped kill off any lingering hopes Ireland had of launching a comeback.

Will Stuart6
The England scrum wasn’t as dominant after Vunipola and Sinckler departed but there were not a lot of opportunities for Stuart to influence the game.

Jonny Hill6
Replicated Launchbury’s physicality in contact after replacing him and helped see out the win for England.

Ben Earl7
The back rower put in some big shots defensively after replacing Underhill. He also won a turnover on Ireland’s lineout 5m out from England’s try line and harassed the opposition at the breakdown in an effective cameo.

Dan Robson5
Arguably was positioned too deep to prevent the short kick and try from Jacob Stockdale in the final 10 minutes.

George Fordn/a
Came on too late to have an impact.

Max Malins5
Like Robson, Malins looked to be slightly too deep on the Stockdale try but other than that, he had limited chances to make an impact on the game after replacing Joseph.

ADVERTISEMENT

Join free

The Antoine Dupont Interview

Ireland v New Zealand | Singapore Men's HSBC SVNS Final Highlights

New Zealand v Australia | Singapore Women's HSBC SVNS Final Highlights

Inter Services Championships | Royal Army Men v Royal Navy Men | Full Match Replay

Fresh Starts | Episode 3 | Cobus Reinach

Aotearoa Rugby Podcast | Episode 11

Chasing The Sun | Series 1 Episode 1

Abbie Ward: A Bump in the Road

Trending on RugbyPass

Comments

Join free and tell us what you really think!

Sign up for free
ADVERTISEMENT

Latest Features

Comments on RugbyPass

W
Wayneo 5 hours ago
Speeded-up Super Rugby Pacific provides blueprint for wider game

Some interesting stats that just proved what my first impression of NZ’s drive to speed up Rugby Union would amount to - fine margins here and there to cut a few seconds off the game and nothing else. To do more there would have to be wholesale changes to the game like doing away with scrums, lineouts and bringing back the ELV’s to have free kicks instead of penalties. Very little chance of it happening but, in the end, Ruby Union would be a 15-man version of Rugby League. There are reasons why Rugby Union is globally more popular that Rugby League and what NZ are also not considering is the unintended consequences of what they want to achieve. This will end up turning Rugby Union into a low value product that will not be acceptable to the paying public. If people really wanted a sped-up version of rugby, then why is Rugby Union globally way more popular than Rugby League? Rugby lovers all over the world are also not stupid and have seen through what NZ are trying to achieve here, selfishly to bring back their glory days of dominance over every other nation and compete with Rugby League that is dominant in Australasia. NH countries just don’t have the cattle, or the fantastic weather needed to play like NZ SR franchises do so good luck to whoever has to try and convince the NH to accept going back to the days of NZ dominance and agreeing to wreck the game in the process. I have serious doubts on the validity of the TV stats presented by GP. All they did was expand the broadcasting base by putting it on free to air, not even any indication of arresting the continued drop in viewership. Match day attendance goes hand in hand with broadcast ratings so if there was an increase in the one you should expect to see it with the other. However, the drop in match day attendance is very evident to the casual highlights package viewer. The only club who looks to be getting solid attendance is the Drua. I am calling it now that NZ’s quest to speed up the game will fail and so will the vote on the 20-minute red card.

20 Go to comments
S
Sam T 6 hours ago
Speeded-up Super Rugby Pacific provides blueprint for wider game

All of these media pundits always miss the obvious whenever they analyse what is ailing or assisting the game. Rugby always has contentious points for debate when picking apart individual games and finding fault with itself. All this focus and scrutiny on “speeding up the game”, “high ball in play” etc is all contextual to the fan. As a tv viewer, if you’re absorbed into a game, regardless if your team is playing or not, more ball in play time and action are all byproducts of the contest. A good contest subliminally affects your memory in selectively remembering all the good aspects. A poor contest and your brain has switched off because its a blowout and the result is never in doubt or it’s a real chore to watch and remain engaged throughout. The URC, Top 14 and English premiership are all competitions that feel like there’s real jeopardy each week. The dominance of Super rugby by NZ teams was unhealthy from a sustainable interest perspective. You can’t fault those teams or the players, but the lack of competitions won by SA and Australian teams long term was always going to test the faith and patience of die-hard and casual fans from those regions. SANZAR took their eye off the fans and fans voted with their feet and subscriptions. They were so concerned about expanding their product they forgot the golden rule about broadcasting live sport. Viewers tune in more when there’s an atmosphere and a true contest. You need to fill stadiums to create one, host unions need to do more to service ticket buyers, and this year proves the other, there’s more interest in Super rugby this year only because more games are competitive with less foregone conclusions. All these micro statistics bandied about, only interest the bean counters and trainspotters.

20 Go to comments
B
Bull Shark 11 hours ago
Speeded-up Super Rugby Pacific provides blueprint for wider game

I’m all for speeding up the game. But can we be certain that the slowness of the game contributed to fans walking out? I’m not so sure. Super rugby largely suffered from most fans only being able to, really, follow the games played in their own time zone. So at least a third of the fan base wasn’t engaged at any point in time. As a Saffer following SA teams in the URC - I now watch virtually every European game played on the weekend. In SR, I wouldn’t be bothered to follow the games being played on the other side of the world, at weird hours, if my team wasn’t playing. I now follow the whole tournament and not just the games in my time zone. Second, with New Zealand teams always winning. It’s like formula one. When one team dominates, people lose interest. After COVID, with SA leaving and Australia dipping in form, SR became an even greater one horse race. Thats why I think Japan’s league needs to get in the mix. The international flavor of those teams could make for a great spectacle. But surely if we believe that shaving seconds off lost time events in rugby is going to draw fans back, we should be shown some figures that supports this idea before we draw any major conclusions. Where are the stats that shows these changes have made that sort of impact? We’ve measured down to the average no. Of seconds per game. Where the measurement of the impact on the fanbase? Does a rugby “fan” who lost interest because of ball in play time suddenly have a revived interest because we’ve saved or brought back into play a matter of seconds or a few minutes each game? I doubt it. I don’t thinks it’s even a noticeable difference to be impactful. The 20 min red card idea. Agreed. Let’s give it a go. But I think it’s fairer that the player sent off is substituted and plays no further part in the game as a consequence.

20 Go to comments
FEATURE
FEATURE Do 'humiliated' Montpellier need a change of ownership? Do 'humiliated' Montpellier need a change of ownership?
Search